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The Ringer
The Ringer
Dark
Rank: A-
Power: 3,388
Life: 31,969
Speed: 2,805
Trait: Attuned


The Ringer carries a massive bell on his back to warn you of his coming. What he lacks in speed, he makes up in power.

Overview Edit

The Ringer is ranked A- in Viability Ranking because of his deadly skills. He is bulky, a bit strong and very slow. He suffers from possibly one of the worst traits in the game and lacks speed too. However, he has a massive damage dealing AoE move, it's like Deadwolf's One Shot Kill but to ALL enemies.

Positives

  • High Health
  • 70 Dark damage AoE Bleed special
  • Anti-Timerion move
  • Can Blind
  • AoE Nightmares

Negatives

  • High cooldowns
  • Attuned
  • Very low speed

Status Moves Edit

  • Ding-Dong (30 Special dmg + Slow, 0-turn cooldown)
  • Jingle Hell (30 Dak dmg + Nightmares, 0-turn cooldown)
  • Blinding Buzz (40 Special dmg + Blind, 2-turn cooldown)
  • Dismal Chime (30 Dark AoE dmg + Nightmares, 3-turn cooldown)
  • Tocsin (40 Special dmg + Slow, 1-turn cooldown)
  • Ruined by the Bell (40 Special dmg + Nightmares, 1-turn cooldown)
  • Death Knell (70 Dark AoE dmg + bleed, 4-turn cooldown)

Recommended Moveset Edit

Ring of Eternal Hell

  • Blinding Buzz (40 Special dmg + Blind, 2-turn cooldown)
  • Carillon (50 Special dmg, 0-turn cooldown)
  • Dismal Chime (30 Dark AoE dmg + Nightmares, 3-turn cooldown)
  • Death Knell (70 Dark AoE dmg + Bleed, 4-turn cooldown)
  • 3 Power Runes

The Ringer is all about dealing solid damage so equipping 3 Power Runes is the best possible choice. Blinding Buzz deals heavy Special damage and applies Blind to target which increases the chance of a move missing with a cooldown of two turns. Carillon deals heavy Special damage to a target with 0 cooldowns. Dismal Chime deals low Dark damage to ALL enemies and applies Nightmares. Death Knell, his best move, deals insane Dark damage to ALL enemies and applies Bleed with a cooldown of four turns.

 Counters Edit

Catégorie:Monsters Catégorie:Dark Monsters Catégorie:Attuned